Revit启动后,如何把你的命令显示在Revit的Ribbon(工具栏)上?
在开发的过程中,大家经常用AddinManager来运行你的外部命令,这样的好处是程序的修改,运行,调试速度可以很快。我就此也写过一篇文章。
当你开发结束后,希望你的客户直接在Revit启动后就可以点击工具栏中的你的命令按钮,直观地使用你开发的命令。
这个过程需要一些环节来实现:
大体两种解决方案:
简单的解决方案
高级的解决方案
一. 简单方案:
在外部命令Tab里面的外部工具下拉列表中显示你的命令名字。用户点击可以启动该命令。
方法:制作一个插件加载文件(扩展名为addin),把这个文件放到%programdata%\autodesk\revit\addin\201* 这个目录下。
这个文件定义了在Revit启动的时候需要加载哪些dll中的那些命令。
详情请看这里:http://wikihelp.autodesk.com/Revit/enu/2013/Help/00006-API_Developer's_Guide/0001-Introduc1/0018-Add-In_I18/0022-Add-in_R22
这个方案简单易行。配置一个文件就好了。弱点是如果功能很多,组织的就不太好。用户使用起来不方案。
二. 高级方案
在命令栏上生成你自己的按钮, 可以显示名字,图片,可以按照你希望的方式组织你所有的按钮位置和分组关系。
实现步骤:
1. 依然开发出你的命令
2. 派生一个类从IExternalApplication接口派生,在这个接口的OnStartup方法里调用UIApplication类下面的方法来创建你自己的命令Tab页以及按钮,并且把按钮和你前面开发的命令绑定起来。 请看下面的完整代码。(抱歉比较长,但是提供了完整的演示过程)
3. 制作一个加载配置文件(addin),只需要写入你的上面写的那个类(外部应用Externa Application)即可。启动后用户就会看到你用程序创建的那些按钮,点击就会运行你与之绑定的你的命令。
4. 这个是最完美的解决方案。
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#region Copyright
//
// Copyright (C) 2010-2012 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty and
// restricted rights notice below appear in all supporting
// documentation.
//
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE.AUTODESK, INC.
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
// UNINTERRUPTED OR ERROR FREE.
//
// Use, duplication, or disclosure by the U.S. Government is subject to
// restrictions set forth in FAR 52.227-19 (Commercial Computer
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
// (Rights in Technical Data and Computer Software), as applicable.
//
// Migrated to C# by Saikat Bhattacharya
//
#endregion // Copyright
#region Namespaces
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Windows.Media.Imaging;
using Autodesk.Revit.ApplicationServices;
using Autodesk.Revit.Attributes;
using Autodesk.Revit.DB;
using Autodesk.Revit.UI;
using Util;
#endregion
namespace UiCs
{
/// <summary>
/// Ribbon UI.
/// we'll be using commands we defined in Revit Intro labs. alternatively,
/// you can use your own. Any command will do for this ribbon exercise.
/// cf. Developer Guide, Section 3.8: Ribbon Panels and Controls. (pp 46).
/// </summary>
public class UIRibbon : IExternalApplication
{
/// <summary>
/// This is both the assembly name and the namespace
/// of the external command provider.
/// </summary>
const string _introLabName = "IntroCs";
const string _uiLabName = "UiCs";
const string _dllExtension = ".dll";
/// <summary>
/// Name of subdirectory containing images.
/// </summary>
const string _imageFolderName = "Images";
/// <summary>
/// Location of managed dll where we have defined the commands.
/// </summary>
string _introLabPath;
/// <summary>
/// Location of images for icons.
/// </summary>
string _imageFolder;
/// <summary>
/// Starting at the given directory, search upwards for
/// a subdirectory with the given target name located
/// in some parent directory.
/// </summary>
/// <param name="path">Starting directory, e.g. GetDirectoryName( GetExecutingAssembly().Location ).</param>
/// <param name="target">Target subdirectory name, e.g. "Images".</param>
/// <returns>The full path of the target directory if found, else null.</returns>
string FindFolderInParents(string path, string target)
{
Debug.Assert(Directory.Exists(path),
"expected an existing directory to start search in");
string s;
do
{
s = Path.Combine(path, target);
if (Directory.Exists(s))
{
return s;
}
path = Path.GetDirectoryName(path);
} while (null != path);
return null;
}
/// <summary>
/// Load a new icon bitmap from our image folder.
/// </summary>
BitmapImage NewBitmapImage(string imageName)
{
return new BitmapImage(new Uri(
Path.Combine(_imageFolder, imageName)));
}
/// <summary>
/// OnShutdown() - called when Revit ends.
/// </summary>
public Result OnShutdown(UIControlledApplication app)
{
return Result.Succeeded;
}
/// <summary>
/// OnStartup() - called when Revit starts.
/// </summary>
public Result OnStartup(UIControlledApplication app)
{
// External application directory:
string dir = Path.GetDirectoryName(
System.Reflection.Assembly
.GetExecutingAssembly().Location);
// External command path:
_introLabPath = Path.Combine(dir, _introLabName + _dllExtension);
if (!File.Exists(_introLabPath))
{
TaskDialog.Show("UIRibbon", "External command assembly not found: " + _introLabPath);
return Result.Failed;
}
// Image path:
_imageFolder = FindFolderInParents(dir, _imageFolderName);
if (null == _imageFolder
|| !Directory.Exists(_imageFolder))
{
TaskDialog.Show(
"UIRibbon",
string.Format(
"No image folder named '{0}' found in the parent directories of '{1}.",
_imageFolderName, dir));
return Result.Failed;
}
// Show what kind of custom buttons and controls
// we can add to the Add-Ins tab
AddRibbonSampler(app);
// Add one for UI Labs, too.
AddUILabsButtons(app);
return Result.Succeeded;
}
/// <summary>
/// Create our own ribbon panel with verious buttons
/// for our exercise. We re-use commands defined in the
/// Revit Intro Labs here. Cf. Section 3.8 (pp 46) of
/// the Developers Guide.
/// </summary>
public void AddRibbonSampler(UIControlledApplication app)
{
// (1) create a ribbon tab and ribbon panel
app.CreateRibbonTab("Ribbon Sampler");
RibbonPanel panel = app.CreateRibbonPanel("Ribbon Sampler", "Ribbon Sampler");
// Below are samplers of ribbon items. Uncomment
// functions of your interest to see how it looks like
// (2.1) add a simple push button for Hello World
AddPushButton(panel);
// (2.2) add split buttons for "Command Data", "DB Element" and "Element Filtering"
AddSplitButton(panel);
// (2.3) add pulldown buttons for "Command Data", "DB Element" and "Element Filtering"
AddPulldownButton(panel);
// (2.4) add radio/toggle buttons for "Command Data", "DB Element" and "Element Filtering"
// we put it on the slide-out below.
//AddRadioButton(panel);
//panel.AddSeparator();
// (2.5) add text box - TBD: this is used with the conjunction with event. Probably too complex for day one training.
//for now, without event.
// we put it on the slide-out below.
//AddTextBox(panel);
//panel.AddSeparator();
// (2.6) combo box - TBD: this is used with the conjunction with event. Probably too complex for day one training.
// For now, without event. show two groups: Element Bascis (3 push buttons) and Modification/Creation (2 push button)
AddComboBox(panel);
// (2.7) stacked items - 1. hello world push button, 2. pulldown element bscis (command data, DB element, element filtering)
// 3. pulldown modification/creation(element modification, model creation).
AddStackedButtons_Complex(panel);
// (2.8) slide out - if you don't have enough space, you can add additional space below the panel.
// anything which comes after this will be on the slide out.
panel.AddSlideOut();
// (2.4) radio button - what it is
AddRadioButton(panel);
// (2.5) text box - what it is
AddTextBox(panel);
}
/// <summary>
/// We create our own buttons for UI Labs, too.
/// cf. Section 3.8 (pp 46) of Developer Guide.
/// </summary>
public void AddUILabsButtons(UIControlledApplication app)
{
// Create a ribbon panel
RibbonPanel panel = app.CreateRibbonPanel("UI Labs");
// (3) adding buttons for the current labs itself.
// You may modify this AFTER each command are defined in each lab.
//AddUILabsCommandButtons_Template(panel) ' dummy
AddUILabsCommandButtons(panel);
// (4) This is for Lab4 event and dynamic update.
AddUILabsCommandButtons2(panel);
}
/// <summary>
/// Simple push button for "Hello World"
/// </summary>
public void AddPushButton(RibbonPanel panel)
{
// Set the information about the command we will be assigning to the button
PushButtonData pushButtonDataHello = new PushButtonData("PushButtonHello", "Hello World", _introLabPath, _introLabName + ".HelloWorld");
// Add a button to the panel
PushButton pushButtonHello = panel.AddItem(pushButtonDataHello) as PushButton;
// Add an icon
// Make sure you reference WindowsBase and PresentationCore, and import System.Windows.Media.Imaging namespace.
pushButtonHello.LargeImage = NewBitmapImage("ImgHelloWorld.png");
// Add a tooltip
pushButtonHello.ToolTip = "simple push button";
}
/// <summary>
/// Split button for "Command Data", "DB Element" and "Element Filtering"
/// </summary>
public void AddSplitButton(RibbonPanel panel)
{
// Create three push buttons for split button drop down
// #1
PushButtonData pushButtonData1 = new PushButtonData("SplitCommandData", "Command Data", _introLabPath, _introLabName + ".CommandData");
pushButtonData1.LargeImage = NewBitmapImage("ImgHelloWorld.png");
// #2
PushButtonData pushButtonData2 = new PushButtonData("SplitDbElement", "DB Element", _introLabPath, _introLabName + ".DBElement");
pushButtonData2.LargeImage = NewBitmapImage("ImgHelloWorld.png");
// #3
PushButtonData pushButtonData3 = new PushButtonData("SplitElementFiltering", "ElementFiltering", _introLabPath, _introLabName + ".ElementFiltering");
pushButtonData3.LargeImage = NewBitmapImage("ImgHelloWorld.png");
// Make a split button now
SplitButtonData splitBtnData = new SplitButtonData("SplitButton", "Split Button");
SplitButton splitBtn = panel.AddItem(splitBtnData) as SplitButton;
splitBtn.AddPushButton(pushButtonData1);
splitBtn.AddPushButton(pushButtonData2);
splitBtn.AddPushButton(pushButtonData3);
}
/// <summary>
/// Pulldown button for "Command Data", "DB Element" and "Element Filtering"
/// </summary>
public void AddPulldownButton(RibbonPanel panel)
{
// Create three push buttons for pulldown button drop down
// #1
PushButtonData pushButtonData1 = new PushButtonData("PulldownCommandData", "Command Data", _introLabPath, _introLabName + ".CommandData");
pushButtonData1.LargeImage = NewBitmapImage("Basics.ico");
// #2
PushButtonData pushButtonData2 = new PushButtonData("PulldownDbElement", "DB Element", _introLabPath, _introLabName + ".DBElement");
pushButtonData2.LargeImage = NewBitmapImage("Basics.ico");
// #3
PushButtonData pushButtonData3 = new PushButtonData("PulldownElementFiltering", "Filtering", _introLabPath, _introLabName + ".ElementFiltering");
pushButtonData3.LargeImage = NewBitmapImage("Basics.ico");
// Make a pulldown button now
PulldownButtonData pulldownBtnData = new PulldownButtonData("PulldownButton", "Pulldown");
PulldownButton pulldownBtn = panel.AddItem(pulldownBtnData) as PulldownButton;
pulldownBtn.AddPushButton(pushButtonData1);
pulldownBtn.AddPushButton(pushButtonData2);
pulldownBtn.AddPushButton(pushButtonData3);
}
/// <summary>
/// Radio/toggle button for "Command Data", "DB Element" and "Element Filtering"
/// </summary>
public void AddRadioButton(RibbonPanel panel)
{
// Create three toggle buttons for radio button group
// #1
ToggleButtonData toggleButtonData1 = new ToggleButtonData("RadioCommandData", "Command" + "\n Data", _introLabPath, _introLabName + ".CommandData");
toggleButtonData1.LargeImage = NewBitmapImage("Basics.ico");
// #2
ToggleButtonData toggleButtonData2 = new ToggleButtonData("RadioDbElement", "DB" + "\n Element", _introLabPath, _introLabName + ".DBElement");
toggleButtonData2.LargeImage = NewBitmapImage("Basics.ico");
// #3
ToggleButtonData toggleButtonData3 = new ToggleButtonData("RadioElementFiltering", "Filtering", _introLabPath, _introLabName + ".ElementFiltering");
toggleButtonData3.LargeImage = NewBitmapImage("Basics.ico");
// Make a radio button group now
RadioButtonGroupData radioBtnGroupData = new RadioButtonGroupData("RadioButton");
RadioButtonGroup radioBtnGroup = panel.AddItem(radioBtnGroupData) as RadioButtonGroup;
radioBtnGroup.AddItem(toggleButtonData1);
radioBtnGroup.AddItem(toggleButtonData2);
radioBtnGroup.AddItem(toggleButtonData3);
}
/// <summary>
/// Text box
/// Text box used in conjunction with event. We'll come to this later.
/// For now, just shows how to make a text box.
/// </summary>
public void AddTextBox(RibbonPanel panel)
{
// Fill the text box information
TextBoxData txtBoxData = new TextBoxData("TextBox");
txtBoxData.Image = NewBitmapImage("Basics.ico");
txtBoxData.Name = "Text Box";
txtBoxData.ToolTip = "Enter text here";
txtBoxData.LongDescription = "<p>This is Revit UI Labs.</p><p>Ribbon Lab</p>";
txtBoxData.ToolTipImage = NewBitmapImage("ImgHelloWorld.png");
// Create the text box item on the panel
TextBox txtBox = panel.AddItem(txtBoxData) as TextBox;
txtBox.PromptText = "Enter a comment";
txtBox.ShowImageAsButton = true;
txtBox.EnterPressed += new EventHandler<Autodesk.Revit.UI.Events.TextBoxEnterPressedEventArgs>(txtBox_EnterPressed);
txtBox.Width = 180;
}
/// <summary>
/// Event handler for the above text box
/// </summary>
void txtBox_EnterPressed(object sender, Autodesk.Revit.UI.Events.TextBoxEnterPressedEventArgs e)
{
// Cast sender to TextBox to retrieve text value
TextBox textBox = sender as TextBox;
TaskDialog.Show("TextBox Input", "This is what you typed in: " + textBox.Value.ToString());
}
/// <summary>
/// Combo box - 5 items in 2 groups.
/// Combo box is used in conjunction with event. We'll come back later.
/// For now, just demonstrates how to make a combo box.
/// </summary>
public void AddComboBox(RibbonPanel panel)
{
// Create five combo box members with two groups
// #1
ComboBoxMemberData comboBoxMemberData1 = new ComboBoxMemberData("ComboCommandData", "Command Data");
comboBoxMemberData1.Image = NewBitmapImage("Basics.ico");
comboBoxMemberData1.GroupName = "DB Basics";
// #2
ComboBoxMemberData comboBoxMemberData2 = new ComboBoxMemberData("ComboDbElement", "DB Element");
comboBoxMemberData2.Image = NewBitmapImage("Basics.ico");
comboBoxMemberData2.GroupName = "DB Basics";
// #3
ComboBoxMemberData comboBoxMemberData3 = new ComboBoxMemberData("ComboElementFiltering", "Filtering");
comboBoxMemberData3.Image = NewBitmapImage("Basics.ico");
comboBoxMemberData3.GroupName = "DB Basics";
// #4
ComboBoxMemberData comboBoxMemberData4 = new ComboBoxMemberData("ComboElementModification", "Modify");
comboBoxMemberData4.Image = NewBitmapImage("Basics.ico");
comboBoxMemberData4.GroupName = "Modeling";
// #5
ComboBoxMemberData comboBoxMemberData5 = new ComboBoxMemberData("ComboModelCreation", "Create");
comboBoxMemberData5.Image = NewBitmapImage("Basics.ico");
comboBoxMemberData5.GroupName = "Modeling";
// Make a combo box now
ComboBoxData comboBxData = new ComboBoxData("ComboBox");
ComboBox comboBx = panel.AddItem(comboBxData) as ComboBox;
comboBx.ToolTip = "Select an Option";
comboBx.LongDescription = "select a command you want to run";
comboBx.AddItem(comboBoxMemberData1);
comboBx.AddItem(comboBoxMemberData2);
comboBx.AddItem(comboBoxMemberData3);
comboBx.AddItem(comboBoxMemberData4);
comboBx.AddItem(comboBoxMemberData5);
comboBx.CurrentChanged += new EventHandler<Autodesk.Revit.UI.Events.ComboBoxCurrentChangedEventArgs>(comboBx_CurrentChanged);
}
/// <summary>
/// Event handler for the above combo box
/// </summary>
void comboBx_CurrentChanged(object sender, Autodesk.Revit.UI.Events.ComboBoxCurrentChangedEventArgs e)
{
// Cast sender as TextBox to retrieve text value
ComboBox combodata = sender as ComboBox;
ComboBoxMember member = combodata.Current;
TaskDialog.Show("Combobox Selection", "Your new selection: " + member.ItemText);
}
/// <summary>
/// Stacked Buttons - combination of: push button, dropdown button, combo box and text box.
/// (no radio button group, split buttons).
/// Here we stack three push buttons for "Command Data", "DB Element" and "Element Filtering".
/// </summary>
public void AddStackedButtons_Simple(RibbonPanel panel)
{
// Create three push buttons to stack up
// #1
PushButtonData pushButtonData1 = new PushButtonData("StackSimpleCommandData", "Command Data", _introLabPath, _introLabName + ".CommandData");
pushButtonData1.Image = NewBitmapImage("ImgHelloWorldSmall.png");
// #2
PushButtonData pushButtonData2 = new PushButtonData("StackSimpleDbElement", "DB Element", _introLabPath, _introLabName + ".DBElement");
pushButtonData2.Image = NewBitmapImage("ImgHelloWorldSmall.png");
// #3
PushButtonData pushButtonData3 = new PushButtonData("StackSimpleElementFiltering", "Element Filtering", _introLabPath, _introLabName + ".ElementFiltering");
pushButtonData3.Image = NewBitmapImage("ImgHelloWorldSmall.png");
// Put them on stack
IList<RibbonItem> stackedButtons = panel.AddStackedItems(pushButtonData1, pushButtonData2, pushButtonData3);
}
/// <summary>
/// Stacked Buttons - combination of: push button, dropdown button, combo box and text box.
/// (no radio button group, split buttons).
/// Here we define 6 buttons, make grouping of 1, 3, 2 items, and stack them in three layer:
/// (1) simple push button with "Hello World"
/// (2) pull down with 3 items: "Command Data", "DB Element" and "Element Filtering".
/// (3) pull down with 2 items: "Element Modification" and "Model Creation"
/// </summary>
public void AddStackedButtons_Complex(RibbonPanel panel)
{
// Create six push buttons to group for pull down and stack up
// #0
PushButtonData pushButtonData0 = new PushButtonData("StackComplexHelloWorld", "Hello World", _introLabPath, _introLabName + ".HelloWorld");
pushButtonData0.Image = NewBitmapImage("Basics.ico");
// #1
PushButtonData pushButtonData1 = new PushButtonData("StackComplexCommandData", "Command Data", _introLabPath, _introLabName + ".CommandData");
pushButtonData1.Image = NewBitmapImage("Basics.ico");
// #2
PushButtonData pushButtonData2 = new PushButtonData("StackComplexDbElement", "DB Element", _introLabPath, _introLabName + ".DBElement");
// #3
PushButtonData pushButtonData3 = new PushButtonData("StackComplexElementFiltering", "Filtering", _introLabPath, _introLabName + ".ElementFiltering");
// #4
PushButtonData pushButtonData4 = new PushButtonData("StackComplexElementModification", "Modify", _introLabPath, _introLabName + ".ElementModification");
// #5
PushButtonData pushButtonData5 = new PushButtonData("StackComplexModelCreation", "Create", _introLabPath, _introLabName + ".ModelCreation");
// Make two sets of pull down
PulldownButtonData pulldownBtnData1 = new PulldownButtonData("StackComplePulldownButton1", "DB Basics");
PulldownButtonData pulldownBtnData2 = new PulldownButtonData("StackComplePulldownButton2", "Modeling");
// Create three item stack.
IList<RibbonItem> stackedItems = panel.AddStackedItems(pushButtonData0, pulldownBtnData1, pulldownBtnData2);
PulldownButton pulldownBtn2 = stackedItems as PulldownButton;
PulldownButton pulldownBtn3 = stackedItems as PulldownButton;
pulldownBtn2.Image = NewBitmapImage("Basics.ico");
pulldownBtn3.Image = NewBitmapImage("House.ico");
// Add each sub items
PushButton button1 = pulldownBtn2.AddPushButton(pushButtonData1);
PushButton button2 = pulldownBtn2.AddPushButton(pushButtonData2);
PushButton button3 = pulldownBtn2.AddPushButton(pushButtonData3);
PushButton button4 = pulldownBtn3.AddPushButton(pushButtonData4);
PushButton button5 = pulldownBtn3.AddPushButton(pushButtonData5);
// Note: we need to set the image later. if we do in button data, it won't show in the Ribbon.
button1.Image = NewBitmapImage("Basics.ico");
button2.Image = NewBitmapImage("Basics.ico");
button3.Image = NewBitmapImage("Basics.ico");
button4.Image = NewBitmapImage("Basics.ico");
button5.Image = NewBitmapImage("Basics.ico");
}
/// <summary>
/// Add buttons for the commands we define in this labs.
/// Here we stack three push buttons and repeat it as we get more.
/// This is a template to use during the Ribbon lab exercise prior to going to following labs.
/// </summary>
public void AddUILabsCommandButtons_Template(RibbonPanel panel)
{
// Get the location of this dll.
string assembly = GetType().Assembly.Location;
// Create three push buttons to stack up
// #1
PushButtonData pushButtonData1 = new PushButtonData("UILabsCommand1", "Command1", assembly, _uiLabName + ".Command1");
pushButtonData1.Image = NewBitmapImage("ImgHelloWorldSmall.png");
// #2
PushButtonData pushButtonData2 = new PushButtonData("UILabsCommand2", "Command2", assembly, _uiLabName + ".Command2");
pushButtonData2.Image = NewBitmapImage("ImgHelloWorldSmall.png");
// #3
PushButtonData pushButtonData3 = new PushButtonData("UILabsCommand3", "Command3", assembly, _uiLabName + ".Command3");
pushButtonData3.Image = NewBitmapImage("ImgHelloWorldSmall.png");
// Put them on stack
IList<RibbonItem> stackedButtons = panel.AddStackedItems(pushButtonData1, pushButtonData2, pushButtonData3);
}
/// <summary>
/// Add buttons for the commands we define in this labs.
/// Here we stack three push buttons and repeat it as we get more.
/// </summary>
public void AddUILabsCommandButtons(RibbonPanel panel)
{
// Get the location of this dll.
string assembly = GetType().Assembly.Location;
// Create three push buttons to stack up
// #1
PushButtonData pushButtonData1 = new PushButtonData("UILabsSelection", "Pick Sampler", assembly, _uiLabName + ".UISelection");
pushButtonData1.Image = NewBitmapImage("basics.ico");
// #2
PushButtonData pushButtonData2 = new PushButtonData("UILabsCreateHouse", "Create House Pick", assembly, _uiLabName + ".UICreateHouse");
pushButtonData2.Image = NewBitmapImage("House.ico");
// #3
PushButtonData pushButtonData3 = new PushButtonData("UILabsTaskDialog", "Dialog Sampler", assembly, _uiLabName + ".UITaskDialog");
pushButtonData3.Image = NewBitmapImage("basics.ico");
// #4
PushButtonData pushButtonData4 = new PushButtonData("UILabsCreateHouseDialog", "Create House Dialog", assembly, _uiLabName + ".UICreateHouseDialog");
pushButtonData4.Image = NewBitmapImage("House.ico");
// #5
// Make three sets of pull down
PulldownButtonData pulldownBtnData1 = new PulldownButtonData("UILabsPulldownButton1", "Selection");
PulldownButtonData pulldownBtnData2 = new PulldownButtonData("UILabsPulldownButton2", "Task Dialog");
// Create three item stack.
IList<RibbonItem> stackedItems = panel.AddStackedItems(pulldownBtnData1, pulldownBtnData2);
PulldownButton pulldownBtn1 = stackedItems as PulldownButton;
PulldownButton pulldownBtn2 = stackedItems as PulldownButton;
pulldownBtn1.Image = NewBitmapImage("Basics.ico");
pulldownBtn2.Image = NewBitmapImage("Basics.ico");
// Add each sub items
PushButton button1 = pulldownBtn1.AddPushButton(pushButtonData1);
PushButton button2 = pulldownBtn1.AddPushButton(pushButtonData2);
PushButton button3 = pulldownBtn2.AddPushButton(pushButtonData3);
PushButton button4 = pulldownBtn2.AddPushButton(pushButtonData4);
// Note: we need to set the image later. if we do in button data, it won't show in the Ribbon.
button1.Image = NewBitmapImage("Basics.ico");
button2.Image = NewBitmapImage("Basics.ico");
button3.Image = NewBitmapImage("Basics.ico");
button4.Image = NewBitmapImage("Basics.ico");
}
/// <summary>
/// Add buttons for the commands we define in this labs.
/// Here we stack 2 x 2-push buttons and repeat it as we get more.
/// TBD: still thinking which version is better ...
/// </summary>
public void AddUILabsCommandButtons_v2(RibbonPanel panel)
{
// Get the location of this dll.
string assembly = GetType().Assembly.Location;
// Create push buttons to stack up
// #1
PushButtonData pushButtonData1 = new PushButtonData("UILabsSelection", "Pick Sampler", assembly, _uiLabName + ".UISelection");
pushButtonData1.Image = NewBitmapImage("basics.ico");
// #2
PushButtonData pushButtonData2 = new PushButtonData("UILabsCreateHouseUI", "Create House Pick", assembly, _uiLabName + ".CreateHouseUI");
pushButtonData2.Image = NewBitmapImage("basics.ico");
// #3
PushButtonData pushButtonData3 = new PushButtonData("UILabsTaskDialog", "Dialog Sampler", assembly, _uiLabName + ".UITaskDialog");
pushButtonData3.Image = NewBitmapImage("basics.ico");
// #4
PushButtonData pushButtonData4 = new PushButtonData("UILabsCreateHouseDialog", "Create House Dialog", assembly, _uiLabName + ".CreateHouseDialog");
pushButtonData4.Image = NewBitmapImage("basics.ico");
// Create 2 x 2-item stack.
IList<RibbonItem> stackedItems1 = panel.AddStackedItems(pushButtonData1, pushButtonData2);
IList<RibbonItem> stackedItems2 = panel.AddStackedItems(pushButtonData3, pushButtonData4);
}
/// <summary>
/// Control buttons for Event and Dynamic Model Update
/// </summary>
public void AddUILabsCommandButtons2(RibbonPanel panel)
{
// Get the location of this dll.
string assembly = GetType().Assembly.Location;
// Create three toggle buttons for radio button group
// #1
ToggleButtonData toggleButtonData1 = new ToggleButtonData("UILabsEventOn", "Event" + "\n Off", assembly, _uiLabName + ".UIEventOff");
toggleButtonData1.LargeImage = NewBitmapImage("Basics.ico");
// #2
ToggleButtonData toggleButtonData2 = new ToggleButtonData("UILabsEventOff", "Event" + "\n On", assembly, _uiLabName + ".UIEventOn");
toggleButtonData2.LargeImage = NewBitmapImage("Basics.ico");
// Create three toggle buttons for radio button group
// #3
ToggleButtonData toggleButtonData3 = new ToggleButtonData("UILabsDynUpdateOn", "Center" + "\n Off", assembly, _uiLabName + ".UIDynamicModelUpdateOff");
toggleButtonData3.LargeImage = NewBitmapImage("Families.ico");
// #4
ToggleButtonData toggleButtonData4 = new ToggleButtonData("UILabsDynUpdateOff", "Center" + "\n On", assembly, _uiLabName + ".UIDynamicModelUpdateOn");
toggleButtonData4.LargeImage = NewBitmapImage("Families.ico");
// Make event pn/off radio button group
RadioButtonGroupData radioBtnGroupData1 = new RadioButtonGroupData("EventNotification");
RadioButtonGroup radioBtnGroup1 = panel.AddItem(radioBtnGroupData1) as RadioButtonGroup;
radioBtnGroup1.AddItem(toggleButtonData1);
radioBtnGroup1.AddItem(toggleButtonData2);
// Make dyn update on/off radio button group
RadioButtonGroupData radioBtnGroupData2 = new RadioButtonGroupData("WindowDoorCenter");
RadioButtonGroup radioBtnGroup2 = panel.AddItem(radioBtnGroupData2) as RadioButtonGroup;
radioBtnGroup2.AddItem(toggleButtonData3);
radioBtnGroup2.AddItem(toggleButtonData4);
}
}
#region Helper Classes
/// <summary>
/// This lab uses Revit Intro Labs.
/// If you prefer to use a dummy command instead, you can do so.
/// Providing a command template here.
/// </summary>
public class DummyCommand1 : IExternalCommand
{
public Result Execute(
ExternalCommandData commandData,
ref string message,
ElementSet elements)
{
// Write your command implementation here
TaskDialog.Show("Dummy command", "You have called Command1");
return Result.Succeeded;
}
}
#endregion
}
转载请复制以下信息:
原文链接: http://blog.csdn.net/joexiongjin/article/details/8182889
作者:叶雄进 , Autodesk ADN
看的晕了还是感谢楼主的分享
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